As many maps as actors (monsters, weapons, items, characters.) must have their original as well as their hybrid with the homonym of the other franchise. Hence some maps are difficult in UV single player. Maps must always have a cooperative component, otherwise the map must be discarded. These must follow Romero's rules in the creation of maps (even using Blood's original textures). New rooms can be created, but only to make the map cohesive. In ALL maps there must be recognizable parts and elements of both franchises, copying them directly from the IWAD or ZbloodX. If a feature EXISTS in one of the two games, it is added, otherwise it is NOT added. These are our actual development rules, which may change in the future: Clearly BlooM takes its name from the fusion of the words BLOOD and DOOM.īloom's lore fits into the universes of the games Doom and Blood, story is situated between a temporary space during Blood events and 10 years after Doom II events. Together they will not only fight to destroy the demons and acolytes of Cabal, but also the secret weapon of Cabal, the hybrid creatures!īloom is a project that merges Doom with Blood. Luckily on this occasion Doomguy will not be alone, the fusion with the world of the past brought an ally, Caleb. The Cabal forces can't control the Icon of Sin and their demons, so they decided to use a variation of the portal now to mix members of Cabal with the Demons from Hell, summoning then unthinkable abominiums called Hybrids: fierce and strong as hell demons and so obedient and violent as a Cabal follower. This produced a space-time disturbance in which world from past times (Blood) merged with the present time (after Doom II).Īnd not only that! They also brought back to life all the acolytes of Cabal along with the demons of hell slaughtered by Doomguy. This time arcane magic and UAC tech wasn't enough, they not only opened again the Doors of Hell, in addition merged present time and the past in a whole same universe called the Void.ĭuring the process of opening the portal, the Cabal's engineers detected an anomaly surely due to a bad adjustment of the collider. tries to use their portal tech to bring back Tchernobog and all fallen soldiers and demons. Infiltrated in the abandoned installations of UAC, Cabal Co. members who fell in combat against Caleb, but also Tchernobog himself. Is to build its own portal generator, for the sole purpose of not only bringing back all Cabal co. remained latent, waiting for the right moment to be able to take over the old laboratories of the UAC. Earth governments try to recompose the remnants of civilization after the war with demons. See end user license agreement, Terms of Service, Privacy Policy and additional details at story begins 10 years after the events of Doom II. *Log in with your Slayers Club account to receive a retro-inspired, Indigo DOOM Marine skin and matching nameplate for DOOM Eternal.ī account required.
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